题目内容

What function does a model view transformation matrix achieve?

A. Positions camera in world.
B. Transforms objects as if camera were at the origin.
C. Transforms the world into a viewing cube.
D. Positions objects in the world.

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Vertex Shader

A. Finding the color of a portion of a shape.
B. Geometry primitive operations
C. Determining which pixels correspond to which shapes.
D. Creating a window to display framebuffers

Fragment Shader

A. Finding the color of a portion of a shape.
B. Geometry primitive operations
C. Determining which pixels correspond to which shapes.
D. Creating a window to display framebuffers

Match the appropriate pipeline process with their functions.Rasterizer

A. Finding the color of a portion of a shape.
B. Geometry primitive operations
C. Determining which pixels correspond to which shapes.
D. Creating a window to display framebuffers

Where does a perspective matrix have the highest depth resolution (can distinguish between the smallest depth differences)?

A. Close to the far plane in Z
B. Close to the near plane in Z
C. The Z mid-plane between the near and far planes
D. Points with lower Y values

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