What function does a model view transformation matrix achieve?
A. Positions camera in world.
B. Transforms objects as if camera were at the origin.
C. Transforms the world into a viewing cube.
D. Positions objects in the world.
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Vertex Shader
A. Finding the color of a portion of a shape.
B. Geometry primitive operations
C. Determining which pixels correspond to which shapes.
D. Creating a window to display framebuffers
Fragment Shader
A. Finding the color of a portion of a shape.
B. Geometry primitive operations
C. Determining which pixels correspond to which shapes.
D. Creating a window to display framebuffers
Match the appropriate pipeline process with their functions.Rasterizer
A. Finding the color of a portion of a shape.
B. Geometry primitive operations
C. Determining which pixels correspond to which shapes.
D. Creating a window to display framebuffers
Where does a perspective matrix have the highest depth resolution (can distinguish between the smallest depth differences)?
A. Close to the far plane in Z
B. Close to the near plane in Z
C. The Z mid-plane between the near and far planes
D. Points with lower Y values