题目内容

SECTION B PASSAGES
Directions: In this section, you will hear several passages. Listen to the passages carefully and then answer the questions that follow.
听力原文: Five high school teachers are the winners of an international award from the computer technology company Intel in the United States . The award honors excellence in the teaching of mathematics and science. The program is also meant as a way to help the winners share their ideas with other teachers.
The five teachers won trips to the Intel International Science and Engineering Fair held this week in Portland, Oregon. Each of the teachers also received more than three-thousand dollars in prize winnings. Each winner will also be able to request up to ten-thousand dollars to pay for establishing their programs in other schools.
The winners are from Argentina, Japan, Ukraine and the United States. Maria Adela Moyano de Burt teaches biology at a high school in Concepcion City, Argentina. Akihiko Shindo teaches at a high school in Okayama, Japan. Paul Pshenichka teaches physics in Chernivtsi, Ukraine. Roberta Tanner teaches physics in Loveland, Colorado. And Wafa Khalil teaches in Miami, Florida.
Intel calls its International Science and Engineering Fair "the world's largest pre-college celebration of science" More than one-thousand high school students from forty countries are presenting science projects in Portland this week.
Which of the following is NOT true for each of the five winners?

A. Won a trip to a fair held in Portland. Oregon.
B. Received more than three-thousand dollars.
C. Will be able to request up to ten-thousand dollars for their program.
D. Could he a member of Intel Company.

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听力原文: For some educators, there is nothing wrong with fun and games. A group called the Education Arcade recently held a conference in Los Angeles to discuss the future of educational games. The Education Arcade brings together international game designers, publishers, teachers and policymakers. They say they want to lead change in the way the world learns through computer and video games. The group recently announced that a "Games for Learning" statement will be placed on some products. This should begin to appear in American stores in about six months. The goal is to help people find games that are fun but will also teach. The Education Arcade says it also wants to get businesses to produce more games that teach.
The Entertainment Software Association says fifty percent of all Americans aging six and older play computer and video games. Sales of such games in the United States grew eight percent last year, to seven-thousand-million dollars. The industry group says the average age of a game player is twenty-nine years old. And it says thirty-nine percent are women.
Who did NOT attend the conference on educational games?

A. Game designers.
B. Publishers.
C. Government officials.
D. Teachers.

A.originalB.antecedentC.previousD.prior

A. original
B. antecedent
C. previous
D. prior

A.takeB.bringC.adoptD.make

A. take
B. bring
C. adopt
D. make

A.relieveB.lessenC.removeD.prevent

A. relieve
B. lessen
C. remove
D. prevent

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